Sorry for noobish questions which follow, but I’m a bit clueless now…
I currently develop with Urho3D so this can be used as basis for answers.
Also I use Linux.
Is there some tutorial on quick starting with C++ development for Atomic?
I’m Linux user and currently use Urho3D, but I’d like to try Atomic with my project.
How can I implement my own C++ components with Atomic and integrate them with Editor
so I could use them from Editor?
Is there any additional high-level features comparing to Urho3D engine-wise (except Editor and language bindings)?