I created a model with MakeHuman, and added behaviour files to it. It works fine in Blender.
Then I tried to export it. My first attempt was to export it as fbx. Unfortunatelly, it was not successful - I can use fbx generated by the Makehuman in Atomic, but the Blender’s export seems unuseable.
Then I tried the Uhro3D exporter (io_mesh_uhro.zip) but it generated a 0 byte length file as model.
Is there any way to import models with animation from Blender ?