This is my first post.
I will explain I have been using the irrlicht engine in C++ and was looking for another engine to put together games a bit quicker. I prefer C++ but I have used C# in the past and so I should pick it up again pretty quick.
So here are my questions after using the Atomic engine for about an hour so far.
When you create a new project in c# does the main class get created automatically or do I have to create a main.cs. I have noticed AtomicMain.cs but I thought that was just the entry point.
I have worked out how to add a component script to a node, but how do I reference a node in another script?
I have used the F key to focus on objects, but when I focus on the camera it does not zoom in and I find placing the camera very difficult. Is there a way to have a visual camera like in Unity or unreal?
Has the camera node got a direction node. I am hoping to get the camera to rotate around an object.
Where do I find all the docs so that I know all the commands that the engine uses?
Thanks in advance.