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Building from source on windows


#1

I followed the instructions for building from source (because pre-built aren’t available right now) however when the script ends it resolves with

Time Elapsed 00:00:18.35
fs.js:893
return binding.stat(pathModule._makeLong(path));
^

Error: ENOENT: no such file or directory, stat 'C:\Users\Silver\AtomicGameEngine\Artifacts\Build\Windows\Source\AtomicEditor\Release’
at Error (native)
at Object.fs.statSync (fs.js:893:18)
at Object.copySync (C:\Users\regpu\AtomicGameEngine\Build\node_modules\fs-extra\lib\copy-sync\copy-sync.js:20:58)
at copyAtomicEditor (C:\Users\regpu\AtomicGameEngine\Build\Scripts\BuildWindows.js:27:8)
at jake.exec.printStdout [as _callback] (C:\Users\regpu\AtomicGameEngine\Build\Scripts\BuildWindows.js:93:13)
at utils.mixin._run (C:\Users\regpu\AtomicGameEngine\Build\node_modules\jake\lib\utils\index.js:239:18)
at null._onTimeout (C:\Users\regpu\AtomicGameEngine\Build\node_modules\jake\lib\utils\index.js:231:45)
at Timer.listOnTimeout (timers.js:93:15)

and there is nothing in
/Artifacts/AtomicEditor
except what appear to be the examples…


#2

We’ve had this reported as an issue as well:

I haven’t been able to reproduce this on my (Windows 10) machine. Were you previously able to build?